Every update, improvement, and new feature — from day one to today.
v7.1.1Sep 4, 2026
Tokens always warm — zero waiting — the Turnstile pool now keeps 4 solved tokens hot at all times: refills the instant a claim takes one, pumps every 6 seconds, and rotates tokens before Cloudflare expiry. Claims fire with a pre-solved token; no code ever waits on a mint
No more double claims — the relay now delivers each code once per account. Open tabs and mobile can no longer both fire on the same drop and burn tokens on "Already Claimed"
Garbage codes gone — the sniffer rejects promo titles, broken fragments and @handles at the source, and the claimer guards every entry path (relay, socket, catch-up, manual) so junk never wastes a token
Permanent junk blacklist — wrong-code failures are remembered for 24h, so repeated junk can never drain the token pool again
Connection that never dies — 25s keep-alive pings, a dead-socket watchdog with auto-reconnect, and missed-code catch-up: codes dropped while you were offline get claimed right after you're back
Now obfuscated — the shipped script is fully protected (string arrays, control-flow flattening, dead code), keeping the race-winning engine safe from copycats
v7.0.2Sep 1, 2026
Stability pass - dedup/blacklist keys now self-clean from browser storage (no more slow growth), GraphQL calls get a 15s timeout so a hung request can never stall pollers, and the relay connection backs off exponentially instead of hammering every 2s during outages
Subscription re-check - the claimer re-verifies your subscription every 5 minutes, so a brief relay outage at startup can never leave you stuck on "No subscription" until you reload
Renamed - the userscript is now simply called "stakeclaimer" in Tampermonkey, matching the original branding
v7.0.1Sep 1, 2026
Token minting restored - the Cloudflare Turnstile pool was solving in an offscreen, hidden widget, so challenges never started and every claim failed with "no turnstile token available". Widgets are back to the proven in-viewport placement and the pool refills normally
Sitekey locked to the verified key - live sitekey scraping could adopt an unrelated page key and get tokens rejected by Stake; the claimer now always mints against the proven key
More patient token waits - claim attempts wait up to 10s for a fresh token (15s for reloads) before retrying, matching the proven 6.3 claim profile
v6.3.13 / v6.3.20 (mobile)Aug 31, 2026
Too-early claim rescue — drops are relayed the instant they hit Telegram, sometimes before Stake activates the code. The claimer now retries "not found" responses after 1s, 2s and 3s, and runs a final check-and-retry 25s later if the code is still live — no more false "Wrong Code!" on valid codes
Precise error classification — claims now read Stake's machine-readable error type, so you get exact labels: Stake Code Ban, Code Limit Reached, Not Enough Wager, IP Rate Limited
One tab leads — only one open tab claims and mints Cloudflare tokens; the rest stay passive and take over instantly if the leader closes. Ends the token-flagging caused by parallel minting from the same session
Android v1.3.2Aug 30, 2026
New native dashboard — Home / Live / History tabs, live code feed with one-tap copy, claim history that survives restarts, claim notifications and a session health check
Background claiming fixed — the Anchor's keep-alive could silently die and freeze the claim engine under Doze; the silent-audio loop now rebuilds itself, and the Anchor receives your session so it truly claims with the screen off
Session import on first try — the hidden browser stays active behind the dashboard, so imported sessions apply immediately instead of needing two attempts
Claims start without "peek" — the hidden browser no longer waits for the dashboard to be lifted before connecting to the relay
v6.3.22 (mobile)Sep 2, 2026
Always one ready and warm — the token pool now tops itself back up immediately after every claim (500ms mint spacing until full) instead of waiting on the 10s pacing. A warm token is essentially always waiting, so codes never wait on a mint — the original fast behavior is back.
v6.3.21 (mobile)Sep 2, 2026
Faster token refill — the Turnstile pool now refills every 10s instead of 20s and retries mint failures twice as fast, so codes that drop right after a claim burst get claimed in ~5s instead of waiting 10-20s and losing the race.
v6.3.20 (mobile)Sep 2, 2026
No more double claims — a failed code was re-claimed ~25s later whenever Stake still reported it as available, producing two attempts (and two feed entries) for every dead code. The re-claim is gone: one code, one attempt, one precise result.
Per-code cycle guard — a code can never be claimed more than twice in 10 minutes, so relay + socket double-delivery can't create duplicate attempts either.
v6.3.19 (mobile)Aug 29, 2026
Turnstile fixed on mobile — the hidden Turnstile widget was rendered fully offscreen, which mobile browsers treat as a hidden challenge and Stake rejects. The widget now sits inside the viewport (invisible, 1px-feel), so minted tokens validate on phones and the claimer stops seeing "Turnstile Failed — Retrying..."
One menu instead of two — the bottom menu is gone. Everything (status, manual code, Settings, History, Pause, WS, keep-alive) now lives behind the single ☰ hamburger button in the floating pill; tapping the pill itself no longer opens anything.
v6.3.9 / v6.3.16Aug 20, 2026
Everything ON by default — every code type (high-roller, daily, forum, weekly, monthly, Kick, streamer) is now enabled out of the box, including a new Daily Code toggle; existing installs are migrated automatically
Code-type toggles actually work — the type filters now read the code's real category from the relay, so turning a type off genuinely stops claiming it (previously only Kick and High-Roller were enforced)
Accident-proof days — if all 7 day toggles are ever disabled, the claimer re-enables them automatically (use Pause to stop claiming on purpose)
Smarter catch-up — after reconnecting, only fresh codes are replayed (max 5, last 30 minutes) and a code already tried won't be retried
Skip transparency — when a code is intentionally skipped, the claimer reports the exact reason, making "why didn't it claim" instantly diagnosable
Reload diagnostics — reload claim failures report the exact error from Stake instead of failing silently
v6.2.10Aug 13, 2026
Fixed reload scheduler loop — a blocked Web Worker in some browser sandboxes could retry reload checks in a tight loop, hammering Stake's API and silently killing claim speed. Added a 30-second scheduling floor and a plain-timer fallback
Subscription check retries — a single failed subscription lookup no longer leaves the claimer dead for the whole session; it now retries in 15 seconds and re-checks every 5 minutes
v6.2.9Aug 13, 2026
Fixed page-freeze on stake.com — the token pool could retry minting in a microtask loop before Cloudflare Turnstile finished loading, freezing the page. Failed mints now back off and only refill on success
v6.2.8Aug 12, 2026
Claim retry — up to 3 attempts on Turnstile/network errors instead of one-shot fire-and-forget
Token reserve — reload claims never draw from the pool when 2 or fewer tokens remain, so a reload can't starve a drop code
Reload prefetch token — a token is pre-generated ~15 seconds before reload claim time for an instant claim
Precision reload timer — Web Worker scheduling immune to background-tab throttling, with timer fallback
Friendly error messages — "Code Limit Reached!", "Not Enough Wager!", "IP Rate Limited!" instead of raw API strings
WSC value tolerance — codes within $0.25 of a threshold now pass Weekend Smart Claim filters
Faster boot — token pool starts warming immediately instead of waiting for Turnstile to load
v6.1.0Aug 12, 2026
Live frontpage stats — real-time subscriber and claim counters pushed over WebSocket, no more static numbers
Relay deduplication — the server no longer re-broadcasts the same code twice within 30 seconds
Sniffer cleanup — code extraction now matches only real Stake code formats, cutting garbage codes from the relay; Eddie's Saturday stream codes (Code: format) supported on arda7ComCodes
Launcher hardening — proper shutdown handling and process cleanup so restarts no longer leave duplicate servers/sniffers/bots running
v6.0.0
Race-winning claim speed — the claim mutation now fires instantly on code arrival with zero pre-claim waits
Dual-transport claiming — sends the claim via both fetch and GM_xmlhttpRequest in parallel and uses whichever wins first
18-token Turnstile pool — tokens stay hot and ready, so bursts of codes never stall (previously the pool could drain and cost 1-4 seconds)
Stake-socket interception — catches codes the moment they appear on Stake's own WebSocket, often before Telegram even posts them
No-lost-race startup — codes arriving before identification are buffered and claimed instantly after, never dropped
Full settings UI with descriptions — drop value selection, active days, currencies, vault transfer, auto-refresh
Weekend Smart Claim (WSC) — Saturday strategy to protect your 10-drops-per-day limit for the big codes
Reload auto-claimer + daily drop counter (10/24h UTC)
History modal with stats and PDF export
Faster server relay — in-memory subscription cache, no per-message disk reads, TCP_NODELAY on the sniffer socket
Auto-username detection — install and go, no code editing
v5.5.6
SEO improvements across all public pages and landing pages
Improved free trial flow — faster activation and clearer onboarding
Various UI polish and bug fixes
v5.5.5
Obfuscated production build for improved performance and anti-tampering protection